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	<title>Comments on: You could be a star!</title>
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	<link>http://blogs.mathworks.com/pick/2006/06/29/you-could-be-a-star/</link>
	<description>&#60;a href=&#34;http://www.mathworks.com/matlabcentral/fileexchange/loadAuthor.do?objectId=1093599&#38;objectType=author&#34;&#62;Brett&#60;/a&#62; &#38; &#60;a href=&#34;http://www.mathworks.com/matlabcentral/fileexchange/loadAuthor.do?objectId=1094142&#38;objectType=author&#34;&#62;Jiro&#60;/a&#62; share favorite user-contributed submissions from the File Exchange.</description>
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		<title>By: Alan Tan</title>
		<link>http://blogs.mathworks.com/pick/2006/06/29/you-could-be-a-star/#comment-126</link>
		<dc:creator>Alan Tan</dc:creator>
		<pubDate>Fri, 30 Jun 2006 03:37:18 +0000</pubDate>
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		<description>For the record, I was meddling with a Nokia cellphone and trying to compose Canon in D as the ringtone when I got the idea of how to transcribe the musical scores in text, in the fewest characters possible. Anyhow, I have added some simple examples in playtune.m (as advised by John) which I hope will shed some more light on the notation that I have used.</description>
		<content:encoded><![CDATA[<p>For the record, I was meddling with a Nokia cellphone and trying to compose Canon in D as the ringtone when I got the idea of how to transcribe the musical scores in text, in the fewest characters possible. Anyhow, I have added some simple examples in playtune.m (as advised by John) which I hope will shed some more light on the notation that I have used.</p>
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		<title>By: Naor Movshovitz</title>
		<link>http://blogs.mathworks.com/pick/2006/06/29/you-could-be-a-star/#comment-125</link>
		<dc:creator>Naor Movshovitz</dc:creator>
		<pubDate>Fri, 30 Jun 2006 02:59:29 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.mathworks.com/pick/?p=1883#comment-125</guid>
		<description>I was just looking at this submission and even though the music was great I couldn&#039;t figure out how am I supposed to construct these character strings. Try my nSound.m and nplay.m, both at utilities/sound, instead. nsound plays a single note for a given duration, e.g., nSounds(&#039;C4&#039;,1.5), and nplay uses nsound to play a musical tune, with a help section. No classical music demo though :)</description>
		<content:encoded><![CDATA[<p>I was just looking at this submission and even though the music was great I couldn&#8217;t figure out how am I supposed to construct these character strings. Try my nSound.m and nplay.m, both at utilities/sound, instead. nsound plays a single note for a given duration, e.g., nSounds(&#8216;C4&#8242;,1.5), and nplay uses nsound to play a musical tune, with a help section. No classical music demo though :)</p>
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