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	<title>Comments on: Lookup tables for binary image processing&#8212;Conway&#8217;s Game of Life</title>
	<atom:link href="http://blogs.mathworks.com/steve/2008/05/20/lookup-tables-conway-game-life/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.mathworks.com/steve/2008/05/20/lookup-tables-conway-game-life/</link>
	<description>Steve Eddins manages the Image &#38; Geospatial development team at The MathWorks and coauthored Digital Image Processing Using MATLAB. He writes here about image processing concepts, algorithm implementations, and MATLAB.</description>
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		<title>By: Steve</title>
		<link>http://blogs.mathworks.com/steve/2008/05/20/lookup-tables-conway-game-life/#comment-20736</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Tue, 27 May 2008 12:34:30 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.mathworks.com/steve/2008/05/20/lookup-tables-conway-game-life/#comment-20736</guid>
		<description>Tom&#8212;Thanks for the link; it looks interesting.</description>
		<content:encoded><![CDATA[<p>Tom&mdash;Thanks for the link; it looks interesting.</p>
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		<title>By: Tom Krauss</title>
		<link>http://blogs.mathworks.com/steve/2008/05/20/lookup-tables-conway-game-life/#comment-20733</link>
		<dc:creator>Tom Krauss</dc:creator>
		<pubDate>Mon, 26 May 2008 16:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.mathworks.com/steve/2008/05/20/lookup-tables-conway-game-life/#comment-20733</guid>
		<description>Steve, Neat demo!

Have you seen David Bau&#039;s python implementation of an &quot;exponentially fast&quot; game of life?

http://davidbau.com/archives/2006/07/26/python_curses_life.html

Cheers,
  Tom</description>
		<content:encoded><![CDATA[<p>Steve, Neat demo!</p>
<p>Have you seen David Bau&#8217;s python implementation of an &#8220;exponentially fast&#8221; game of life?</p>
<p><a href="http://davidbau.com/archives/2006/07/26/python_curses_life.html" rel="nofollow">http://davidbau.com/archives/2006/07/26/python_curses_life.html</a></p>
<p>Cheers,<br />
  Tom</p>
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