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	<title>Comments on: Have you heard of the &#8220;feature transform&#8221;?</title>
	<link>http://blogs.mathworks.com/steve/2009/01/28/have-you-heard-of-the-feature-transform/</link>
	<description>Steve Eddins manages the Image &#38; Geospatial development team at &#60;a href="http://www.mathworks.com/"&#62;The MathWorks&#60;/a&#62; and coauthored &#60;a href="http://www.mathworks.com/support/books/book5291.html?category=-1&#38;language=-1"&#62;Digital Image Processing Using MATLAB&#60;/a&#62;. He writes here about image processing concepts, algorithm implementations, and MATLAB.&#60;br&#62;&#60;br&#62;&#60;img&#62;</description>
	<pubDate>Mon, 23 Nov 2009 00:50:01 +0000</pubDate>
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		<title>By: Steve</title>
		<link>http://blogs.mathworks.com/steve/2009/01/28/have-you-heard-of-the-feature-transform/#comment-21487</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Wed, 18 Feb 2009 02:16:44 +0000</pubDate>
		<guid>http://blogs.mathworks.com/steve/2009/01/28/have-you-heard-of-the-feature-transform/#comment-21487</guid>
		<description>Mark&#8212;Visualizing the feature transform using something like a quiver plot is a good idea.  I'll put it on my list of blog ideas.  As for filling holes smoothly, you should check out &lt;tt&gt;roifill&lt;/tt&gt;, which does a kind of "soap-film" smooth interpolation from boundary pixels of arbitrary regions.</description>
		<content:encoded><![CDATA[<p>Mark&mdash;Visualizing the feature transform using something like a quiver plot is a good idea.  I&#8217;ll put it on my list of blog ideas.  As for filling holes smoothly, you should check out <tt>roifill</tt>, which does a kind of &#8220;soap-film&#8221; smooth interpolation from boundary pixels of arbitrary regions.</p>
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		<title>By: Mark Hayworth</title>
		<link>http://blogs.mathworks.com/steve/2009/01/28/have-you-heard-of-the-feature-transform/#comment-21474</link>
		<dc:creator>Mark Hayworth</dc:creator>
		<pubDate>Sat, 14 Feb 2009 19:20:36 +0000</pubDate>
		<guid>http://blogs.mathworks.com/steve/2009/01/28/have-you-heard-of-the-feature-transform/#comment-21474</guid>
		<description>Steve, it's hard to visualize the L matrix but even more so because it uses linear indexing.  But basically it's like a little vector pointing to the closest foreground pixel.  It might be illustrative if we could visualize it like a vector field, like they use to show optical flow.  Given that, potential applications might be easier to envision.  For example, maybe it could be used to fill a hole in an object - with edge gray levels instead of uniform gray levels as is most common.  The filled hole may look more smooth and natural than just a solid uniform patch.  (Though this is probably not as smooth as a weighted average of all edge pixels.)</description>
		<content:encoded><![CDATA[<p>Steve, it&#8217;s hard to visualize the L matrix but even more so because it uses linear indexing.  But basically it&#8217;s like a little vector pointing to the closest foreground pixel.  It might be illustrative if we could visualize it like a vector field, like they use to show optical flow.  Given that, potential applications might be easier to envision.  For example, maybe it could be used to fill a hole in an object - with edge gray levels instead of uniform gray levels as is most common.  The filled hole may look more smooth and natural than just a solid uniform patch.  (Though this is probably not as smooth as a weighted average of all edge pixels.)</p>
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		<title>By: Oliver Woodford</title>
		<link>http://blogs.mathworks.com/steve/2009/01/28/have-you-heard-of-the-feature-transform/#comment-21432</link>
		<dc:creator>Oliver Woodford</dc:creator>
		<pubDate>Thu, 29 Jan 2009 16:08:37 +0000</pubDate>
		<guid>http://blogs.mathworks.com/steve/2009/01/28/have-you-heard-of-the-feature-transform/#comment-21432</guid>
		<description>Uncannily, I've just coded something that does roughly this for my print2im function. If only I'd known about bwdist!

My problem is slightly different in that I don't care about background pixels that are too far away (&#62; 4 pixels in x or y) from any foreground pixel. This allowed me to use convolution and powers of 2 to make it fast (without the IPT).</description>
		<content:encoded><![CDATA[<p>Uncannily, I&#8217;ve just coded something that does roughly this for my print2im function. If only I&#8217;d known about bwdist!</p>
<p>My problem is slightly different in that I don&#8217;t care about background pixels that are too far away (&gt; 4 pixels in x or y) from any foreground pixel. This allowed me to use convolution and powers of 2 to make it fast (without the IPT).</p>
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