Steve Eddins retired from MathWorks in 2024 after 30 years of service. He can now be found at MATLAB Central and at Matrix Values, where he continues to write about MATLAB and related topics. His MathWorks career included image processing, toolbox development, MATLAB development and design, development team management, and MATLAB design standards. He wrote the Steve on Image Processing blog for 18 years and is a co-author of Digital Image Processing Using MATLAB.
An amateur musician and French horn enthusiast, Steve is a member of Concord Orchestra and Melrose Symphony Orchestra, as well as a member of the board of directors for Cormont Music and the Kendall Betts Horn Camp. He blogs about music and French horn at Horn Journey.
Recently, I saw a particularly concise implementation of the game. My MathWorks colleague, Christopher Creutzig, recently posted the following code snippet on a MathWorks company forum. These seven lines of code initialize a 750x750 game board, run the board through 500 generations, and save the result as an animated GIF file.
Matt McDonnell, a former MathWorks consultant, explored several short implementation techniques in his 19-Jan-2010 post on Loren's Art of MATLAB. More good ideas can be found in the reader comments on that post.
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