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Posts 121 - 130 of 168

結果: History

Trip Report: Trefethen Birthday Conference 4

"New Directions in Numerical Computation" was a conference in celebration of Nick Trefethen's 60th birthday held August 25-28 in the new Andrew Wiles building, which houses the Mathematical Institute of the University of Oxford.... 続きを読む >>

Trip Report: NACONF 2015 and Sparse Days III

I have just returned from two meetings in Europe, the 26th Biennial Conference on Numerical Analysis at the University of Strathclyde in Glasgow, Scotland, and Sparse Days III in Saint-Girons, France.... 続きを読む >>

Dubrulle Creates A Faster Tridiagonal QR Algorithm

Augustin (Austin) Dubrulle deserves to be better known in the numerical linear algebra community. His version of the implicit QR algorithm for computing the eigenvalues of a symmetric tridiagonal matrix that was published in a half-page paper in Numerische Mathematik in 1970 is faster than Wilkinson's version published earlier. It is still a core algorithm in MATLAB today. ... 続きを読む >>

ALGOL 60, PL/0 and MATLAB 1

The 1960 programming language ALGOL 60 influenced the design of many subsequent languages, including C and a miniature language called PL/0. I based the design of the first MATLAB on PL/0.... 続きを読む >>

Friedrich Bauer 5

Fritz Bauer, eminent German computer scientist and last surviving member of the organizing committee of the 1964 Gatlingburg Conference on Numerical Algebra, passed away on March 26 at the age of 90.... 続きを読む >>

The Ziggurat Random Normal Generator

This is the third in a multi-part series on the MATLAB random number generators. MATLAB has used variants of George Marsaglia's ziggurat algorithm to generate normally distributed random numbers for almost twenty years. ... 続きを読む >>

Random Number Generators, Mersenne Twister

This is the first of a multi-part series about the MATLAB random number generators.... 続きを読む >>

An Ornamental Geometric Inequality 2

I came across this "ornamental geometric inequality" in a tribute to Lothar Collatz.... 続きを読む >>

Iterative Refinement for Solutions to Linear Systems 4

Iterative refinement is a technique introduced by Wilkinson for reducing the roundoff error produced during the solution of simultaneous linear equations. Higher precision arithmetic is required for the calculation of the residuals.... 続きを読む >>

Origins of Colormaps 2

Steve Eddins has recently posted a series in his blog about colormaps. I want to add one more post. With release R2014b, we are retiring jet as the default colormap, after many years of faithful service. But did you ever wonder where jet originated, and how it came to be the default? And did you ever come across colormaps like pink and bone?... 続きを読む >>

Posts 121 - 130 of 168