# Cleve’s Corner: Cleve Moler on Mathematics and ComputingScientific computing, math & more

Posts 1 - 10 of 30

# Exploring Matrices Exercises

Try your hand at a few exercises involving Exploring Matrices.... 더 읽어보기 >>

# Exploring Matrices

I have spent much of my career working to bring abstract linear algebra and practical matrix computation closer together. This project is my latest effort.... 더 읽어보기 >>

# Special Notice2

Special Notice If you have been following my posts about Wordle, be sure to see the puzzle in today's New York Times, Tuesday, April 4.Get the MATLAB code (requires JavaScript) ... 더 읽어보기 >>

# Matrices In Action, Grafix 2.03

The 4-by-4 matrices in the panels on the following screenshots are at the heart of computer graphics. They describe objects moving in three-dimensional space and are essential to MATLAB's Handle Graphics, to CAD (Computer Added Design) packages, to CGI (Computer Graphics Imagery) in films, and to most popular video games.... 더 읽어보기 >>

# Color Cube Meets Rubik’s Cube

I have made a half dozen blog posts about Rubik's Cube so far this year. And, during the MATLAB Central Mini Hack in October, I resurrected an old code about the Color Cube. Now, a combination of the two, Rubik/Color Qube, creates an elegant tool for investigating Matrices in Action.... 더 읽어보기 >>

# An Interactive Version of colorcubes

A 231-character static version of colorcubes in the current MiniHack generated quite a bit of interest. So I am posting the full version, where you can change number of cubes and the view point, at this link.... 더 읽어보기 >>

# Rubik’s Cube Superflips and God’s Number

• How hard is it to solve a Rubik's Cube?
• When can you say that your Rubik's Cube is completely scrambled?
• Why might the answer depend on where you went to school?
• What interesting mathematical questions are involved?
... 더 읽어보기 >>

# The Soma Cube, Again3

The Soma Cube brings back memories.... 더 읽어보기 >>

# Rotation Matrices3

The matrices in the following animations are at the heart of computer graphics. They describe objects moving in three-dimensional space and are essential to MATLAB's Handle Graphics, to Computer Added Design packages, to Computer Graphics Imagery in films, and to most popular video games. Many modern computers contain GPUs, Graphic Processing Units, which are optimized to compute the product of these matrices.... 더 읽어보기 >>

# Qube, The Movie

... 더 읽어보기 >>

Posts 1 - 10 of 30