
My recent obsession with cubes in this blog has led me back to Rubik's cube, perhaps the greatest mathematical puzzle of all time.... 더 읽어보기 >>
Note
Cleve’s Corner: Cleve Moler on Mathematics and Computing has been archived and will not be updated.

My recent obsession with cubes in this blog has led me back to Rubik's cube, perhaps the greatest mathematical puzzle of all time.... 더 읽어보기 >>

A few months ago, I had never heard of Karl Menger or the cube-like fractal that he invented. Now I have this long blog post about the sponge, and an extension that I am calling its "associate".... 더 읽어보기 >>

A cube is the familiar three-dimensional solid with eight vertices, six faces and twelve edges. I have been working with cubes recently in posts about both the Menger sponge fractal and the 4-by-4 matrix from computer graphics.... 더 읽어보기 >>

The complement of an evolving Menger sponge is all of the material that has been removed so far.... 더 읽어보기 >>

Season's Greetings 2021 __________________________________________________________Marc Lätzel (2021). XMas Tree (https://www.mathworks.com/matlabcentral/fileexchange/9337-xmas-tree),MATLAB... 더 읽어보기 >>

Matrices in action.... 더 읽어보기 >>

Use a cube instead of the Utah Teapot in my previous post. I was pleasantly suprised by the final screen shot.... 더 읽어보기 >>

Matrices like the ones shown in the following screen shots are at the heart of computer graphics. They describe objects moving in three-dimensional space. MATLAB's Handle Graphics uses them. So does MathWork's new RoadRunner editor. And so do all popular video games and CAD packages.... 더 읽어보기 >>

Quaternions are generalizations of the complex numbers that have found applications in computer graphics and many other fields.... 더 읽어보기 >>